Tagged: Borderlands RSS

  • Steve 10:12 AM on March 2, 2010 Permalink | Reply
    Tags: Borderlands,   

    Borderlands: Scope on an Eridian Flaregun? 

    I recently encountered a few Eridian flareguns with variations on their modifications. An interesting one was a scoped version. Does it make sense, even with the limited magnification (essentially none to 1.0X) on the Eridian scopes, to bother using the scope on a weapon that doesn’t sustain direct fire at long ranges?

    Perhaps it’s nice to offer that little comfortable feeling to characters that typically use ranged or scoped weapons, like the Hunter… :-)

     
  • Steve 1:33 AM on March 1, 2010 Permalink | Reply
    Tags: Borderlands, ,   

    Borderlands: A Sucker Born Every… Ahem 

    This is one of those deceptively simple achievements… but there’s a cost. Literally.

    This is the secret achievement introduced in The Secret Armory of General Knoxx, where you are, say, going on a day trip through the desolate wastelands. And, let’s just say, you wanted to squeeze in a tour of the World’s Largest/Greatest/Whatever Bullet/Slug/Whatever.

    Lo and behold! There ’tis! Such a sightseeing opportunity!

    All you have to do is hit the X button to start the tour.

    Ka-pow! There’s your sign. And you’ve just snagged yourself the secret achievement: Sucker Born Every Minute.

     
  • Steve 11:13 AM on February 26, 2010 Permalink | Reply
    Tags: Borderlands,   

    Borderlands: Confusion about the New Eridian Elemental Weapons 

    There seems to be a lot of confusion about the two new Eridian weapons that were mentioned here earlier (the Eridian glob gun and the Eridian flaregun). Contrary to some comments floating around, these two guns are not a pistol and shotgun types, respectively, per se. They are arc trajectory firing weapons, similar to grenade launchers seen in other games.

    A fun stunt is to stand on a ledge or a bridge or other overhang and lob the acid bursts or fire bursts onto hapless targets beneath. Since there’s no elevation gauge to assist in your shots, you’ll have to experiment with your range to hit long range targets. But since you can take advantage of a decent indirect arc hit, you can strike enemies hiding behind some forms of cover; this makes these weapons a nice substitute for the Hunter’s bloodwing.

    A concern: you may have to more carefully watch your targets to see which are resistant to acid and/or incendiary attacks. These weapons appear to be strictly elemental weapons, so you may not do any damage on impervious targets.

     
  • Steve 10:43 PM on February 25, 2010 Permalink | Reply
    Tags: Borderlands,   

    Borderlands: “Hidden Missions” 

    Unlike the main game, for The Secret Armory of General Knoxx, you’ll have to search the different locations for not-so-obvious missions from various NPCs. Like the “thirsty” midget, for instance… ;-)

     
  • Steve 10:32 PM on February 25, 2010 Permalink | Reply
    Tags: Borderlands, , ,   

    Borderlands: The Eridian Glob Gun 

    Bwa-ha-ha-ha! :-D

    Continuing in our new series on Eridian weapons technology in The Secret Armory of General Knoxx… This is the second new Eridian weapon encountered: the Eridian glob gun.

    The first thing that came to mind when seeing “glob gun” on the hover description is, “Oh, like the spiderant spittle?”

    Nope: something more fun and exciting… corrosion damage! And, not-as-much-fun, like the flaregun, this is an arc trajectory weapon. :-|

     
  • Steve 8:13 PM on February 25, 2010 Permalink | Reply
    Tags: Borderlands, , ,   

    Borderlands: The Eridian Flaregun 

    Will the wonders never cease? ;-)

    This next Borderlands revelation is, of course, a weapon drop. Now, a lot of you Borderlands fans on Xbox LIVE have pooh-poohed building out the Eridian weapon proficiencies because, based upon the comments from your mod-errific PC counterparts, the Eridian weapons have been “dumbed down” for the Xbox 360 version.

    Well, while that may (or may not be) true, there’s still some fun to be gotten in The Secret Armory of General Knoxx, with the new Eridian flaregun type!

    Yep: it’s what it sounds like… an incendiary Eridian weapon, just like the old PC specifications have pointed toward.

    Good times, folks, good times. :-D

     
  • Steve 2:12 AM on February 25, 2010 Permalink | Reply
    Tags: Borderlands,   

    Borderlands: The Third Vehicle Type 

    A few missions into the third Borderlands DLC, you will encounter a new mission issued by Scooter for you to grab the digital blueprints for the “Lancer” vehicle.

    Up until this point in the expansion, you may have noticed that the Crimson Lancers have been rolling around on the highways with an interesting vehicle that fires lightning bolts (mostly at you), and while your homing MIRV weapon on your Monster vehicle can usually take out one of the Lancer vehicles after several hits, you may have thought that you’d either have to hound those Lancers to death or try to outrun them with a Racer…

    Not any longer. Once you complete Scooter’s mission, you’ll be able to spawn a Lancer at his vehicle teleporters.

    And in addition to the cutesy way that you teleport into and out of the Lancer vehicle, as well as the Eridian-style electrical weapon, you also get better armor/shields than the Monster and the machine gun is mounted on a rotating turret that is yoked to the electrical gun– so now you can fire two weapons at the same direction even when stationary! :-D

     
    • callan 4:35 PM on February 25, 2010 Permalink | Reply

      i have done this mission and i dont know how to get the lancer what do you do?

      • Steve 7:41 PM on February 25, 2010 Permalink | Reply

        What’s the mission name you’re thinking about? It’s possible you haven’t gotten the Lancer spawn mission. If you have, just go to one of Scooter’s teleport machines and select the Lancer from the vehicle toggle.

      • Steve 10:41 PM on February 25, 2010 Permalink | Reply

        @callan,

        Check to make sure that the mission you finished wasn’t “Boost the Monster”.

        The mission that nets you the Lancer is the “OMG APC”.

    • Steve 7:45 PM on February 25, 2010 Permalink | Reply

      Folks, here’s something additional and fun for you with the new Lancer vehicle: there are a total of FOUR seats, which obviously can accommodate four players… and they all have different functions! The driver seat is self-explanatory; it can also fire the main and secondary guns if you’re solo. There’s the separate gunner seat, ‘natch. But there’s the blast seat, which allows you to fire a blast radius around the vehicle, which is great for damaging enemies that get too close. And finally, there’s the mine seat, which allows you to toss out flat-disc land mines… great for tossing in the path of pursuers.

      Unfortunately, when I tried hitting the Y button, I couldn’t jump between the different seats. Definitely seems like a vehicle (and feature set) best suited for a team! :-D

  • Steve 12:39 AM on February 24, 2010 Permalink | Reply
    Tags: Borderlands,   

    Borderlands: Those Large Red Things on the Horizon 

    As you’re driving around the landscape, be careful (AVOID) those large spherical red land mine looking items with the blinking lights.

    Those things ARE land mines, Borderlands-style.

     
  • Steve 12:38 AM on February 24, 2010 Permalink | Reply
    Tags: Borderlands,   

    Borderlands: Scooter’s Parentage… 

    As I was approaching Mad Moxxi’s joint in Borderlands‘ third DLC, Scooter comes on the intercom, admonishing me (the player-character) to be nice to Moxxi… “on account of her being my mom ‘n all”.

    So, if Moxxi is Scooter’s mother, then what is his relationship with Marcus, the gun-runner? And who is the little girl in the opening of the first DLC? :-?

     
  • Steve 9:22 PM on February 23, 2010 Permalink | Reply
    Tags: Borderlands, , project management, release management,   

    Jane to All: Hang in There, Another Couple of Weeks 

    Jane Wells posted earlier today about the postponement of the WordPress 3.0 release, and how the WooThemes’ navigation modification feature fits into the postponement and the revised schedule.

    Admittedly, it’s tough to compete with the excitement that we all know as Borderlands and the release of The Secret Armory of General Knoxx, but then again, getting more details about WordPress 3.0′s eventual release is nifty, too.

    And let’s not forget last year’s (year-end) management consideration post about WordPress over at Javamancy;-) (If Jane was in our buddy list, this would certainly be one of our famous “Hey, what’s going on about this?” moments…)

     
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